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Tag: driving/racing

The Fun Driving Simulator

You wouldn’t know it by reading this blog, but one of the few video gaming genres I have loved unconditionally my entire life, ever since I was old enough and tall enough to reach the sticks on arcade cabinets, has been car driving and racing. I have fond memories of Pole Position; consider the OutRun soundtrack to be the greatest in the medium’s history; have smiled with Cruisin’ USA, gritted my teeth courtesy of Crazy Taxi, and laughed over manic multiplayer Mario Kart DS sessions. And even though I eventually gave up on Grand Theft Auto: Vice City, and open-world games in general, I took immense pleasure in simply cruising around a loving parody of the very real Miami Beach that I had spent much time in when I was younger, listening to the ’80s tunes and satirical talk shows on the radio. All of this is especially ironic since I have no interest in driving in real life and, in fact, only ever did so for a very short time.

Forza Motorsport 2 - screenshot 1But yes, I love driving games, even though I’m not very good at a lot of them. This last bit is why I don’t buy them all that often, and why, until recently, the first and last simulation racer I had ever bought was Gran Turismo 3 A-Spec, which came bundled with my first PlayStation 2. I had heard fantastic things about the Gran Turismo series, and this latest (at the time) entry in the series looked damned pretty, so for this casual driving game lover, I thought it was a no-brainer. However, my problem was just that: I was a casual driving game lover, and GT3 was very, very serious. In career mode, I got a starting car and some circuits to race on, but to save up enough money to upgrade from my lowly PT Cruiser was going to be a tedious task, and I never stuck with it. Of course, it didn’t help that the license tests, required to unlock the higher-level races, demand a certain sort of precision which my casual self couldn’t possibly hope (or want) to deliver.

I eventually set Gran Turismo 3 aside for other games, including the simpler but much more accessible go-kart racer Mario Kart DS, and ended up never touching it again. Another console generation rolled around. I picked up Mario Kart Wii and went through the entire Grand Prix in that, as I had with its predecessor, but it wasn’t enough. I wanted a more robust racing experience, something like Gran Turismo, but given my past experience, I had to do my research more carefully this time. We don’t have a PS3, but we do have an Xbox 360, and the Xbox brand’s equivalent of GT was Turn 10’s Forza Motorsport, so I began looking into that series. I already knew of its reputation for delivering as deep and realistic an experience as Polyphony Digital’s “Real Driving Simulator”, but could I play a Forza game and still have fun?

The answer? A resounding yes.

Christmas, Chrono, and the Undying Backlog

I apologize for the lack of posts lately; it’s been a busy holiday season. Since I last wrote here, I’ve beaten Radiata Stories, read most of the holiday issue of Edge (purchased in large part because I wanted to see why they gave Bayonetta a 10[!!!]), did the Christmas thing (Ratchet & Clank was my sole game gift, but just everything else I got was great), played a lot of Planet Puzzle League, started playing the DS port of Chrono Trigger (which is excellent), played with pets, did the New Year’s thing, bought my first game of 2010 (Forza Motorsport 2, Platinum Hits version), came back home, ordered pizza, put stuff away, and now… here I am again. Oh, and I played the Torchlight demo this afternoon; good stuff, but I have a tendency to drop Diablo-style games after awhile, so I won’t be getting this one, at least not right now, even though Steam’s $5 sale price expires after today.

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D:

There’s a lot I want to write about, and plan on doing so throughout the month. For now, though, a backlog update. I usually do these things in the spring, but I figured that it would make more sense to move these posts to the beginning of the year, which is when I’m setting my gaming goals and starting the year’s Beaten Games Tab anyway. So, yes, I have a lot of games to play. Again. And I think Rogue Galaxy is now in its fourth or fifth year of having gone unplayed.

With that said, here’s my must-play games for 2010:
Rogue Galaxy – For obvious reasons.
Mario & Luigi: Bowser’s Inside Story – The other DS RPG I brought with me to play over Christmas/New Year’s. Sadly, I haven’t gotten around to starting it yet.
Chrono Cross – Sometime before March, or PAX East, at least.
SMT: Nocturne and SMT: Persona 3 FES
Tales of the Abyss
Mystery Dungeon: Shiren the Wanderer
Halo – I’ve had this in my PC stack of shame for years. Figure it’s about time I pop it in and see what all the fuss is about.

Out of my twelve 2009 must-plays, I managed to beat eight of them, gave up on one due to annoyance (Billy Hatcher), and never touched the final three (the non-Digital Devil Saga MegaTen games). Not too shabby, methinks. And while I’m at it, here are all of the games I beat in 2009. If all goes well, the 2010 Beaten Games Tab will be posted on my LJ account tomorrow.

More later, including my annual Roundup. Stay tuned…