| Apr 0820106:29 pm |
Archive for the 'Uncategorized' CategoryHow to Fix a DS LiteAs I mentioned in my previous post, I repaired my DS Lite yesterday. I had first noticed problems with the d-pad’s down button while playing Mystery Dungeon: Shiren the Wanderer; just a regular press and hold wasn’t working, and I would find myself having to apply more pressure in order to get Shiren to walk southward for awhile. Once I encountered this same problem not long after starting Pokemon Platinum, I decided right then and there that I would be taking apart my DS sometime soon to rectify this situation. Though the prospect of doing DIY repair on a home console is one I dread (case in point: I sold my busted phat PS2 instead of attempting to fix its disk reading problem), taking apart handhelds is something I’ve been doing for a long time now. Back in the day, it was a Tiger LCD game that would give me trouble. Fortunately, all it took was a clean work surface and a small enough screwdriver to take the thing apart and correct the problem, which typically involved inverted rubbery plastic nubs, the ones which serve as the liaison between the game’s buttons and the motherboard.
I was a bit more nervous about repairing the DS Lite, though. When the touchscreen on my Phat went all wonky, I unloaded it on eBay, seeing my misfortune as a perfect excuse to upgrade. However, I am more attached to my lovely Ice Blue Lite. It’s a Japanese model that cost me more than any of the North American ones would have, and therefore would be expensive to replace if something went wrong. I thought about sending it to Nintendo of America for repairs if something really went wrong, but again, it’s a Japanese Lite and I’m not sure if they would fix something like that, one reason being the button action on the thing is very different from that on my husband’s, which is a North American model. |
| Nov 22200911:28 am |
Archive for the 'Uncategorized' CategorySite BusinessReally quickly, I just wanted to make note of some recent changes made here at Brain Scrap House. First off, and you might have noticed this earlier, is that I’ve started italicizing the titles of games; it just made sense to do this. Secondly, I’ve changed the “FWXD Archive” to “Old Stuff”. Now, in addition to the two original BSH columns from FWXD are several pre-BSH reviews, impressions, etc. from my LiveJournal account. A link to the okamiblog archive can now also be found there. Thirdly, the Links page has been updated with several new sites to check out. Finally, BSH has a new address: brainscraps.net. The old addy will still work fine for both the blog and syndication feeds for the time being; whether or not you’d like to change your bookmarks is completely up to you. |
| Sep 1020093:04 pm |
Archive for the 'Uncategorized' CategorySongs You Know By HeartThe Beatles broke up years before I was born, but I know their songs and music as well as, and in many cases better, those of the then-contemporary musicians I followed in the ’90s. Not only is my dad is a longtime fan, but seeing Yellow Submarine on TV when I was about five and hearing their songs on the radio left an impression on me. Somehow, we got old LP copies of Sgt. Pepper’s Lonely Hearts Club Band and Magical Mystery Tour when I was in high school. In college, I dubbed a friend’s copies of Abbey Road and Let It Be. Post graduation, it was Revolver, Rubber Soul, and The Beatles (aka the “White Album”). In short, I love the Beatles.I’d heard about The Beatles: Rock Band some time before seeing Microsoft’s E3 press conference earlier this year, but it wasn’t until that presentation—and especially that stunning opening animation—that I got excited for it. The game came out yesterday, along with the remastered versions of all their albums, and I’ve got to say… I’m not so excited anymore. Though I’ve long liked rhythm games, I’ve never played Guitar Hero or Rock Band. In fact, the only rhythm game I’ve ever played that involved real instrument simulation was Samba de Amigo on the Dreamcast, and I even hunted down a used set of the official maracas to supplement it. Guitar Hero and especially Rock Band are very cool ideas, but if I want to enjoy music, I’ll just listen to it, maybe even sing along. If I got one of those games, I’d be most afraid of the peripherals gathering dust, like my real guitar and keyboard tend to do these days. (Yes, I’ve long been musically-inclined, but I’m not one of those Luddites who believes that everyone who enjoys Guitar Hero and their ilk should pick up a real axe instead. Playing a game about music and actually performing it are two very different things.) The main thing that interested me about The Beatles: Rock Band anyway was the singing bits, since I love to sing along with the songs (when no one else is around, of course. I don’t have much of a singing voice). However, I was never all that big on karaoke, which this game would essentially turn into as a result. If I hung out with people on a regular basis that were into the sort of experience Rock Band is made for, then I suppose it would be a worthwhile purchase, but I don’t. In summation, I’m sure The Beatles: Rock Band is an awesome, awesome game if you’re into that sort of thing, but as it stands, I’m happy enough just cranking up the tracks of theirs I’ve got ripped to iTunes and imagining how I would cover “You Won’t See Me” given the chance. The remasters, on the other hand… hell yeah, I so want those. |
| Aug 1820093:18 pm |
Archive for the 'Uncategorized' CategoryThe Game Remains the Same… and That’s OkayRecently-returned oldbie Keefy has started a thread at the Citadel’s Forums titled Your Top Ten Games – Ever. My post is here, mainly pulled from the top of my head. This being a Final Fantasy-related forum, I imagine I’ll get a lot of flak for not including any games from that series in the list. Afterwards, I got to thinking about why hardcore gamers like the Final Fantasy series so much while dismissing the far more accessible likes of Pokemon. The latter’s “kiddy” trappings aside, the main complaint I hear leveled against Pokemon is that each new installment in the main series is too similar to what has come before. I won’t argue with that; as I said in my Pokemon Ruby impressions post, one Pokemon title should be enough for most people. However, can you imagine the backlash that would occur amongst Pokemon’s dedicated fanbase if the series did take a radical turn? I would imagine that it would be huge. Mario and Zelda fans, among others, cry out for innovation and often get it, but also complain about new things that they don’t like. Most recently, Dragon Quest IX—the first mainline Dragon Quest to debut on a handheld—has encountered some backlash from dedicated fans. And of course, the Final Fantasy series is not exempt from this, despite its reputation for drastic change from installment to installment; the black sheep of that family include FFVIII with its Junction system, FFXII with its MMO-like trappings, and FFXI and FFXIV, which are MMOs. Many hardcore gamers seem to crave innovation, but this doesn’t always translate to big hits, or even enjoyable games. Familiarity is a staple that many game series rely on—not just big hits like Pokemon, but also those with smaller yet dedicated fanbases. In any other medium, this same demand for innovation would be silly. Long-running TV shows like Wheel of Fortune may change some over time, and authors like Stephen King hone their craft over several years, but for the most part, people tend to follow specific entertainments (and entertainers) because they continually provide things that they like. I understand that video games, being a technology-dependent medium, are a little different, but there’s nothing wrong with following a series that doesn’t change very much. Innovation is all well and good, but so are high-quality stalwarts, and I hope that they’ll continue to stick around. |
| Aug 0820098:11 pm |
Archive for the 'Uncategorized' CategoryThe Game After the GameI haven’t started up a new JRPG since beating Digital Devil Saga 2—mainly because of certain real-life obligations that I had been putting off and needed to take care of. That’s not to say I haven’t been gaming. Along with some Planet Puzzle League and DDR, I completed Wario Land, getting all of the treasures (and the best ending) for the first time, and have been slowly progressing through Klonoa 2: Dream Champ Tournament. Also, most recently, I’ve gone back to Final Fantasy Fables: Chocobo’s Dungeon. Gameplay spoilers ahead: (more…) |
| Jul 0420099:30 am |
Archive for the 'Uncategorized' CategoryChocobo Comparisons, Part One: Facing WorldsFirst off, apologies for not posting in awhile. I had some computer problems to deal with, mixed in with some real-life stuff along the way. On top of that, I’ve also been enraptured by two excellent RPGs. ![]() Serph, the hero of Digital Devil Saga Digital Devil Saga centers around Serph and the group of fighters he leads, the Embryon. They live in the desolate Junkyard where tribes fight one another for the right to go to Nirvana; all this is overseen by the Karma Temple, which is headquartered in a tall, towering structure at the center of the environs. Serph’s world begins to change when a mysterious girl with strange powers emerges from a cocoon-like thing in the middle of a battlefield. He and the rest of the Junkyard’s inhabitants gain the ability to transform into the beastlike Atma, and little by little they start to see their world in a different light. Chocobo’s Dungeon centers around a chocobo named, er, Chocobo and the group of friends he makes. He finds himself in the idyllic town of Lostime where residents live happily without memories; all this is overlooked by the Bell of Oblivion, which resides in a tall tower in the center of town. Lostime begins to change when a mysterious boy with strange powers emerges from a speckled egg which comes out of the sky. Chocobo gains the ability to enter Mysterious Dungeons enabled by lost memories, and later, change into Job forms. Little by little, the townsfolk start to see their world in a different light. ![]() Chocobo, the hero of Chocobo's Dungeon Still, I could’ve never anticipated that these two would be this similar as far as their basic plots go. Much has been said of JRPG plots and how cliched they can get after awhile, but there generally tends to be a significant amount of variation between them (for some reason, this seems to be most true of strategy RPGs, but I digress). In the case of Digital Devil Saga and Chocobo’s Dungeon, the similarities don’t bother me in the least, as the actual meat of the games are vastly different, and that’s what I play RPGs for in the first place. I hope to have Chocobo’s Dungeon beaten this weekend, but will probably continue to play the game afterwards, depending on whatever post-ending content there is. Likewise, I’m going to try to wrap up Digital Devil Saga sometime next week. Needless to say, it’ll be interesting to see if the plot similarities continue on through these games’ endings. Chocobo source art from Neoseeker (neoseeker.com). |



