| Jun 1620102:39 pm |
The Big Three E3 Press Conference Progress ReportCompany: Microsoft Featured Hardware: Kinect, formerly known as Project Natal; a smaller, slimmer, shinier Xbox 360 Additional Notes: The structure of the press conference was pretty much unchanged from last year: open with a big, multiplatform title and follow it up with some Xbox-exclusive DLC-related announcement for it. Then, show something else multiplatform before going into the exclusive hardcore stuff before finally setting into Casual Land. Noticeably absent this time around were XBLA games, which is a shame considering that there are some interesting things coming down the pipe, but I suppose that that’s more of a hardcore thing, and since E3′s something of a mainstream showcase, not as important in Microsoft’s eyes. As for Kinect: first off, it’s going to take awhile to get used to the new name, but at least it’s better than “Natal”; secondly, the launch lineup is about what I expected, coming from Microsoft. The Kinect hardware looks like a solid product, but that’s about all it looks like. So far, the software doesn’t transform it into anything special. If Just Dance hadn’t already existed, Dance Central might’ve been Kinect’s killer app. As it stands… we’ll see. Especially since Microsoft is being so cagey about Kinect’s price; so much so that one wasn’t mentioned during the press conference, even while a release date was. *****
Company: Nintendo Featured Hardware: Nintendo 3DS Additional Notes: First off, I’m glad to have Reggie back in the driver’s seat. Cammie probably does a great job in her day-to-day work at Nintendo, but Reggie has a much better stage presence. Secondly, Nintendo was… impressive this year; so much so that all over the internet, hardcore gamers and press types are singing many praises about the 3DS, Zelda, and certain other things they showed. There are the usual spate of whiners complaining about the sole analog nub on the 3DS, just like they did with the original PSP, but such is to be expected. As for my own thoughts? Zelda looked beautiful and interesting, though the glitchy stage demo was worrying; GoldenEye brought back memories, but I thought the graphics could’ve been better (yes, even “for the Wii”; look at what Capcom and Square Enix have managed to wring out of the system); I am sold on Epic Mickey; Kirby‘s style and very announcement filled me with joy; Reggie’s saying that DQIX comes out in “26 days” had me thinking, “Wow, that soon?!”; the trailer music for Metroid sent chills up my spine even though I’ve never played a game in that series; Donkey Kong Country Returns looks good on the surface, but I’m skeptical about its core; and I don’t have any strong opinions or feelings about the rest. Oh, and like many people, I’m looking forward to learning more about the 3DS, and eventually trying one out for myself. Funniest bit about the Nintendo press conference: the Vitality Sensor that was introduced last year to much confusion was nowhere to be seen this time around… that is, if you don’t count the devices it inspired from EA and Ubisoft. *****
Company: Sony ![]() I would've liked to have seen more of echochrome ii at Sony's press conference. Have a trailer instead. Featured Hardware: PlayStation Move Additional Notes: Sony conferences are… problematic for me. Two years ago, it was fascinating (in the same way a trainwreck is) because Final Fantasy XIII had just slipped from their exclusivity grasp. Last year came the much-anticipated Final Fantasy VII-on-PSN announcement, and my preoccupation with that tidbit, both on the FFVII Citadel site and in conversation with Citadel denizens, caused me to miss a lot. This year, a cousin called about three-quarters of the way in, and I was far too polite to ask them to call back later. The call went on until roughly the end of the press conference, and I had to catch up on Gran Turismo 5 and Twisted Metal details elsewhere. This year’s press conference was kind of dull, as Sony’s tend to be. Sony lacks the Hollywood flash of Microsoft and the warm fuzzy nostalgia of Nintendo, and Tretton likes to drone on and on sometimes. Last year, charts made in LittleBigPlanet broke things up nicely. This year’s similar moments came courtesy of Sony spokesman Kevin Butler, and, in the most authentic moment from any of the three conferences, Gabe Newell, introduced with some help from GLaDOS. One of the biggest surprises of Sony’s presser was the absence of a game: The Last Guardian. I was also half-expecting/hoping to see a Sly 4 announcement, what with The Sly Collection having been revealed the day before. Oh well, perhaps next year.
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