Presenting Brainscraps Holiday Card no. 3
Remember how, last year, I was unable to finish last year’s Holiday Card due to illness? After some treatment this year, I feel a bit better (though not completely well), and I picked up work on said Card again in the fall. This time around, I was able to complete my work. So, without further ado, this year’s (and technically last year’s) Holiday Card is General Princess!
For this third Holiday Card, I was inspired by something that feminist media critic Anita Sarkeesian said in an interview: that she’d like to see a game where a captive princess rescues herself for a change. I’m paraphrasing here, as I can no longer find the exact quote, though I believe it was in the New York Times. Anyway, I somehow went from that to coming up with a plot where a princess keeps herself from being captured in the first place. The tower defense genre seemed like a natural fit for such a story, and so I began work last fall.
This time around, I used GameMaker:Studio, which I had picked up cheaply in a Humble Bundle. Coming from RPG Maker and Ren’py, it’s an intimidating program, but fortunately, there’s a wealth of information out there about its ins and outs, in the forms of ebook tutorials, the official forums, blog posts, and a Reddit page, amongst others. Other tools I used included the usual Sketchbook Pro, GarageBand, and Pixelmator, as well as Corel Painter and Audacity. In addition, Freesound, which I found via Sortingh.at, was helpful when it came to sound effects I couldn’t make myself.
General Princess can be found in the Projects section, as well as via the all-new Brainscraps itch.io page. And yes, my previous two Holiday Cards can now be found on itch.io as well.
As usual, please enjoy this latest jaunt into silliness, and Happy Holidays!