Final Fantasy VII, E3 2009, and the Love of the Old
It’s been a busy week. In between real-life obligations, there’s also been livestreams (and liveblogs) of press conferences to watch, previews to read, and games to drool over. As the news editor for the Final Fantasy VII Citadel, however, one little line uttered by Jack Tretton during Sony’s press conference kept me particularly busy; something about FFVII being available on the PlayStation Network’s store that same day. I was not done, though, as Europe is also getting FFVII this week.
Those of you who have known me, even for a short while, are aware that Final Fantasy VII is my all-time favorite game. There are many reasons why this is, not least of which is the game itself. The last time I played it was last summer, my first full playthrough in years; not only did I love every second of it, but I even noticed certain things which hadn’t caught my attention before. When the final FMVs played and the credits rolled, I felt a surge of emotion, a mix of satisfaction and sadness that it was all over, yet again. It’s no joke when I say that Final Fantasy VII is very near and dear to my heart.
Unfortunately, us FFVII fans get a bad rap these days. Thanks to the overall mediocrity of the Compilation of Final Fantasy VII (though I hear Crisis Core’s gameplay is okay and Advent Children Complete is supposed to be decent), along the original game’s own popularity, there are a lot of haters. I don’t think there would be nearly so many these days if the Compilation hadn’t come about and added to the fanbase—and to the number of people clamoring for a “next-gen” remake, a potentially expensive and disastrous proposition. I’m not one of the remake-wanters and am in fact very much against the idea; I did advocate a remake several years ago, but that was long before the Compilation came along and made the FFVII canon into lacy swiss. That said, I am very happy that the original FFVII is now available through PlayStation Stores worldwide, both for the old fans as well as the newbies who (understandably) don’t want to pay astronomical prices on eBay.
Although FFVII was the only old game that commanded a great amount of attention this E3 thanks to its rerelease, nostalgia is hardly in short supply. This week has seen game announcements for storied franchises (Metroid: Other M, Castlevania: Lords of Shadow, and a smattering of Metal Gears, to name a few), upcoming franchise entries that also share an old-school feel (New Super Mario Bros. Wii), wholly new games that are decidedly old school in their approach (CliffyB’s 2.5D Metroidvania titled Shadow Complex), at least one remake (Secret of Monkey Island: Special Edition), and at least one game—an entry in a younger series—which employs nostalgia in a different way (The Beatles: Rock Band).
It’s no secret that game developers are shying away from big-budget new IP; times have changed and game development costs for next-gen titles can get into the astronomical. I don’t think gamers mind much, though. For all the demands for innovation and all-around general newness from the hardcores, new sequels and spinoffs for old favorites generally seem to be met with welcome arms, provided developers don’t deviate from the familiar too much. Add an extra dash of “awesome”, as Nintendo did when it revealed that its new Metroid was a collaboration with Team Ninja, and a receptive audience is guaranteed.
There’s no shame in sequels and spinoffs as long as they’re done well and with obvious care, and while the sheer number of them at the Big Three’s press conferences was a little disheartening, at the same time, I’m really anticipating the latest Mario & Luigi game and think God of War III looks great. I know I’m hardly alone in that respect.
Now to fight back the urge to play FFVII again…
Special Stage: Here’s some of my favorite E3 videos. By no means are these the only games shown at E3 that I’m interested in:
• The Beatles: Rock Band – Opening cinematic from the game. Much of the crowd animation ranges from stiff to nonexistent, but overall, it’s fantastic.
• Super Mario Galaxy 2 – Sure, it’s more of the same, but rarely has “more of the same” looked so awesome. Plus, there’s Yoshi!
• Final Fantasy VII – How often does one see a new trailer for a twelve year old game?
• Bayonetta – Oh my. Now that I’ve seen this in action, it has moved from my “might want” category to my “DO WANT” one.
Ah, I didn’t know they released a new FFVII trailer. That was fun to watch.
As for new IPs, I’m happy with Last Guardian and Bayonetta. Still, considering the ridiculous hype and success of Assassin’s Creed, I’m surprised we aren’t seeing more big-budget attempts at new IPs.
Don’t know if The Last Guardian really qualifies as new (as it’s “Trico”) 😉
I think that after Mirror’s Edge and other high-profile flops last year, not to mention the current economic situation, studios are cutting back on risky new propositions. Can’t say I blame them.