And here’s the conclusion! This one was delayed since I was waiting for namatamiku to get his box of Cool Stuff. He should’ve received it by now, but I haven’t heard from him personally yet. Anyway, I have other posts I want to write and can’t wait any longer, so here’s Part Three in all its glory. Also, nama, if you haven’t done so already, open the box and check out the Cool Stuff before reading this post; not everything I sent you is mentioned here, but I would like to keep it all a surprise 😉
Posts Tagged ‘rhythm/music’
The Beatles broke up years before I was born, but I know their songs and music as well as, and in many cases better, those of the then-contemporary musicians I followed in the ’90s. Not only is my dad is a longtime fan, but seeing Yellow Submarine on TV when I was about five and hearing their songs on the radio left an impression on me. Somehow, we got old LP copies of Sgt. Pepper’s Lonely Hearts Club Band and Magical Mystery Tour when I was in high school. In college, I dubbed a friend’s copies of Abbey Road and Let It Be. Post graduation, it was Revolver, Rubber Soul, and The Beatles (aka the “White Album”).In short, I love the Beatles.
I’d heard about The Beatles: Rock Band some time before seeing Microsoft’s E3 press conference earlier this year, but it wasn’t until that presentation—and especially that stunning opening animation—that I got excited for it. The game came out yesterday, along with the remastered versions of all their albums, and I’ve got to say… I’m not so excited anymore.
Though I’ve long liked rhythm games, I’ve never played Guitar Hero or Rock Band. In fact, the only rhythm game I’ve ever played that involved real instrument simulation was Samba de Amigo on the Dreamcast, and I even hunted down a used set of the official maracas to supplement it. Guitar Hero and especially Rock Band are very cool ideas, but if I want to enjoy music, I’ll just listen to it, maybe even sing along. If I got one of those games, I’d be most afraid of the peripherals gathering dust, like my real guitar and keyboard tend to do these days. (Yes, I’ve long been musically-inclined, but I’m not one of those Luddites who believes that everyone who enjoys Guitar Hero and their ilk should pick up a real axe instead. Playing a game about music and actually performing it are two very different things.)
The main thing that interested me about The Beatles: Rock Band anyway was the singing bits, since I love to sing along with the songs (when no one else is around, of course. I don’t have much of a singing voice). However, I was never all that big on karaoke, which this game would essentially turn into as a result. If I hung out with people on a regular basis that were into the sort of experience Rock Band is made for, then I suppose it would be a worthwhile purchase, but I don’t. In summation, I’m sure The Beatles: Rock Band is an awesome, awesome game if you’re into that sort of thing, but as it stands, I’m happy enough just cranking up the tracks of theirs I’ve got ripped to iTunes and imagining how I would cover “You Won’t See Me” given the chance.
The remasters, on the other hand… hell yeah, I so want those.
It’s been a busy week. In between real-life obligations, there’s also been livestreams (and liveblogs) of press conferences to watch, previews to read, and games to drool over. As the news editor for the Final Fantasy VII Citadel, however, one little line uttered by Jack Tretton during Sony’s press conference kept me particularly busy; something about FFVII being available on the PlayStation Network’s store that same day. I was not done, though, as Europe is also getting FFVII this week.
Those of you who have known me, even for a short while, are aware that Final Fantasy VII is my all-time favorite game. There are many reasons why this is, not least of which is the game itself. The last time I played it was last summer, my first full playthrough in years; not only did I love every second of it, but I even noticed certain things which hadn’t caught my attention before. When the final FMVs played and the credits rolled, I felt a surge of emotion, a mix of satisfaction and sadness that it was all over, yet again. It’s no joke when I say that Final Fantasy VII is very near and dear to my heart.
Unfortunately, us FFVII fans get a bad rap these days. Thanks to the overall mediocrity of the Compilation of Final Fantasy VII (though I hear Crisis Core’s gameplay is okay and Advent Children Complete is supposed to be decent), along the original game’s own popularity, there are a lot of haters. I don’t think there would be nearly so many these days if the Compilation hadn’t come about and added to the fanbase—and to the number of people clamoring for a “next-gen” remake, a potentially expensive and disastrous proposition. I’m not one of the remake-wanters and am in fact very much against the idea; I did advocate a remake several years ago, but that was long before the Compilation came along and made the FFVII canon into lacy swiss. That said, I am very happy that the original FFVII is now available through PlayStation Stores worldwide, both for the old fans as well as the newbies who (understandably) don’t want to pay astronomical prices on eBay.
Although FFVII was the only old game that commanded a great amount of attention this E3 thanks to its rerelease, nostalgia is hardly in short supply. This week has seen game announcements for storied franchises (Metroid: Other M, Castlevania: Lords of Shadow, and a smattering of Metal Gears, to name a few), upcoming franchise entries that also share an old-school feel (New Super Mario Bros. Wii), wholly new games that are decidedly old school in their approach (CliffyB’s 2.5D Metroidvania titled Shadow Complex), at least one remake (Secret of Monkey Island: Special Edition), and at least one game—an entry in a younger series—which employs nostalgia in a different way (The Beatles: Rock Band).
It’s no secret that game developers are shying away from big-budget new IP; times have changed and game development costs for next-gen titles can get into the astronomical. I don’t think gamers mind much, though. For all the demands for innovation and all-around general newness from the hardcores, new sequels and spinoffs for old favorites generally seem to be met with welcome arms, provided developers don’t deviate from the familiar too much. Add an extra dash of “awesome”, as Nintendo did when it revealed that its new Metroid was a collaboration with Team Ninja, and a receptive audience is guaranteed.
There’s no shame in sequels and spinoffs as long as they’re done well and with obvious care, and while the sheer number of them at the Big Three’s press conferences was a little disheartening, at the same time, I’m really anticipating the latest Mario & Luigi game and think God of War III looks great. I know I’m hardly alone in that respect.
Now to fight back the urge to play FFVII again…
Special Stage: Here’s some of my favorite E3 videos. By no means are these the only games shown at E3 that I’m interested in:
• The Beatles: Rock Band – Opening cinematic from the game. Much of the crowd animation ranges from stiff to nonexistent, but overall, it’s fantastic.
• Super Mario Galaxy 2 – Sure, it’s more of the same, but rarely has “more of the same” looked so awesome. Plus, there’s Yoshi!
• Final Fantasy VII – How often does one see a new trailer for a twelve year old game?
• Bayonetta – Oh my. Now that I’ve seen this in action, it has moved from my “might want” category to my “DO WANT” one.
I typically save episodes of Listen UP for when I need to kill time, and sometimes wind up with a backlog. This wasn’t the case this time around, as I only had last Friday’s episode to catch up on while doing laundry today. I was particularly intrigued by the bit about EA Sports Active, which is out this week. Wii Fit has not stuck with me at all, and I still slip from my regular DDR routine from time to time. This sounds like it’s worth a look.
Speaking of 1UP, I visited the site today and skimmed through their recent feature titled, “101 Free Games 2009”. The presence of the wacky fan-made RPG Barkley, Shut Up & Jam: Gaiden, which I played earlier this year, surprised me, but I’m not complaining. This unholy marriage of JRPG and NBA is short but sweet, and fairly competent for what it is. Check it out if you haven’t already.
Today’s announcement of Metroid Prime Trilogy for the Wii was another pleasant surprise. I haven’t played any of the Metroid Prime series—or any Metroid games, for that matter—and had always heard good things about them. This is getting a place on my “want” list. Which reminds me, I also have to get the New Play Control version of Pikmin…