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	<title>Brain Scrap House &#187; fps</title>
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	<description>Video Gaming Odds and Ends</description>
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		<title>The Annual Backlog Update of Doom</title>
		<link>http://www.brainscraps.net/2012/01/the-annual-backlog-update-of-doom/</link>
		<comments>http://www.brainscraps.net/2012/01/the-annual-backlog-update-of-doom/#comments</comments>
		<pubDate>Thu, 12 Jan 2012 01:24:50 +0000</pubDate>
		<dc:creator>R. Kasahara</dc:creator>
				<category><![CDATA[Game Progress]]></category>
		<category><![CDATA[action/adv.]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[jrpg - traditional]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[puzzle]]></category>
		<category><![CDATA[srpg]]></category>

		<guid isPermaLink="false">http://www.brainscraps.net/?p=3473</guid>
		<description><![CDATA[It&#8217;s a new year, which means the annual status report on my backlog. I would&#8217;ve had this up sooner was I not waiting on Shin Megami Tensei: Strange Journey to arrive from Play-Asia. This was one of seven(!) console and handheld games I ordered for myself shortly before the New Year. Then there&#8217;s Sonic Chronicles, [...]]]></description>
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		<title>The Second Act Syndrome</title>
		<link>http://www.brainscraps.net/2011/09/the-second-act-syndrome/</link>
		<comments>http://www.brainscraps.net/2011/09/the-second-act-syndrome/#comments</comments>
		<pubDate>Wed, 14 Sep 2011 02:37:57 +0000</pubDate>
		<dc:creator>R. Kasahara</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[fps]]></category>

		<guid isPermaLink="false">http://www.brainscraps.net/?p=3159</guid>
		<description><![CDATA[So I decided to play Halo 2 after all. On console. If I wanted to continue with the series, I had no choice in the matter, seeing as how the PC version requires an upgrade from Windows XP, which I refuse to do. Although I wanted to play the game, I wasn&#8217;t looking forward to [...]]]></description>
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		<title>PAX Pix 2011, Part Three: Halo Fest</title>
		<link>http://www.brainscraps.net/2011/09/pax-pix-2011-part-three-halo-fest/</link>
		<comments>http://www.brainscraps.net/2011/09/pax-pix-2011-part-three-halo-fest/#comments</comments>
		<pubDate>Sat, 03 Sep 2011 19:09:18 +0000</pubDate>
		<dc:creator>R. Kasahara</dc:creator>
				<category><![CDATA[Current Events]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[pax]]></category>
		<category><![CDATA[products and collectables]]></category>

		<guid isPermaLink="false">http://www.brainscraps.net/?p=3042</guid>
		<description><![CDATA[Running concurrently (and adjacent to) PAX Prime was Halo Fest, a tenth anniversary celebration of all things Halo, and admission was free to PAX attendees. Although I had initially intended to avoid Halo Fest since I&#8217;m still new to the franchise, my curiosity got the better of me, and we found ourselves lining up by [...]]]></description>
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		<title>PAX Pix 2011, Part One: The Expo Hall</title>
		<link>http://www.brainscraps.net/2011/08/pax-pix-2011-part-one-the-expo-hall/</link>
		<comments>http://www.brainscraps.net/2011/08/pax-pix-2011-part-one-the-expo-hall/#comments</comments>
		<pubDate>Wed, 31 Aug 2011 20:07:59 +0000</pubDate>
		<dc:creator>R. Kasahara</dc:creator>
				<category><![CDATA[Current Events]]></category>
		<category><![CDATA[board/party]]></category>
		<category><![CDATA[dungeon crawler]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[jrpg - traditional]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[non-video games]]></category>
		<category><![CDATA[pax]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[wrpg]]></category>

		<guid isPermaLink="false">http://www.brainscraps.net/?p=2957</guid>
		<description><![CDATA[]]></description>
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		<title>Holiday Games, Motion Controls, and Alla That</title>
		<link>http://www.brainscraps.net/2010/11/holiday-games-motion-controls/</link>
		<comments>http://www.brainscraps.net/2010/11/holiday-games-motion-controls/#comments</comments>
		<pubDate>Fri, 12 Nov 2010 17:25:17 +0000</pubDate>
		<dc:creator>R. Kasahara</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[garden]]></category>
		<category><![CDATA[jrpg - general]]></category>
		<category><![CDATA[motion control]]></category>
		<category><![CDATA[platformer]]></category>
		<category><![CDATA[retrogaming]]></category>

		<guid isPermaLink="false">http://www.brainscraps.net/?p=2523</guid>
		<description><![CDATA[Just added Rune Factory 3 to the ol&#8217; backlog this week. Can&#8217;t wait to dig into this latest localization in my beloved hack-and-slash meets Harvest Moon series, but it&#8217;s going to have to wait until I&#8217;m done with Etrian Odyssey II&#8216;s main quest&#8212;which will be very soon, if all goes well. Maybe Eternal Sonata, too. [...]]]></description>
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		<title>Devil May Sigh</title>
		<link>http://www.brainscraps.net/2010/10/devil-may-sigh/</link>
		<comments>http://www.brainscraps.net/2010/10/devil-may-sigh/#comments</comments>
		<pubDate>Thu, 07 Oct 2010 17:27:27 +0000</pubDate>
		<dc:creator>R. Kasahara</dc:creator>
				<category><![CDATA[Special Stage Extra]]></category>
		<category><![CDATA[action/adv.]]></category>
		<category><![CDATA[adventure]]></category>
		<category><![CDATA[fandom]]></category>
		<category><![CDATA[fps]]></category>
		<category><![CDATA[jrpg - traditional]]></category>
		<category><![CDATA[miscellany]]></category>
		<category><![CDATA[mmorpg]]></category>
		<category><![CDATA[pax east]]></category>
		<category><![CDATA[press]]></category>
		<category><![CDATA[products and collectables]]></category>
		<category><![CDATA[srpg]]></category>
		<category><![CDATA[tokyo game show]]></category>
		<category><![CDATA[turn-based strategy]]></category>

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		<description><![CDATA[My lazy ass has taken up fanart again, hardcore. I haven&#8217;t drawn much in awhile, and needed to get back into it, so I dove into some pieces that I&#8217;d left hanging months ago. The three that I&#8217;m currently working on are coming along well, so far, and I hope that I can shake off [...]]]></description>
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